








Craft a unique deck from 73 cards and 59 designs. Prepare for a dynamic experience that hinges on the board state, your strategic choices, and thrilling interactions.
Swift setup with no additional game components – just cards! Grasp the rules in less than 3 minutes and immerse yourself in the action whether at home or on the go!
A 2-player game typically lasts 30 minutes, striking a balance between accessible rules for casual gamers and engaging decisions for strategy enthusiasts.
No complex tracking mechanics! DeckHand focuses on a streamlined experience where you count your victory points at the end.
Every 59 cards in DeckHand has a unique effect, adding excitement and unpredictability to each playthrough.
Cleverly push your luck, turning dire situations into victories, or strategically favoring probability for long-term success.
The Kickstarter ended the 13th of November 2023.
Language: First Edition in English 🇬🇧,
Print at home in English 🇬🇧 and French 🇫🇷.
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Pre order for second edition
Kickstarter for the first edition (completed)
In DeckHand, players take turns accumulating gold coins and purchasing new cards to enhance their decks and increase their power. Competing against opponents, you'll aim to acquire the most valuable cards, strategically building synergies and thwarting your opponents' plans. Speed is of the essence as you strive to execute your strategy before your opponents, all while racing against the clock to achieve victory.
In order to get a sense of what to expect in DeckHand, explore a subset of the 59 cards showcasing intriguing facets of the game.
If you'd like to delve deeper into DeckHand's game play, explore our How To Play page.
This serves as an illustrative board state for a single player. It's essential that each player organizes their stash/discard pile in a visually clear and easily readable manner.
Explore the game in Solo! Sharpen your skills and knowledge of the cards while taking on these challenges individually.
During Solo challenges, you take charge of making decisions that enemies would typically make.
If an effect targets an enemy, the targeting aspect of the effect is disregarded, while other parts of the effect still take place.
Create a 23-card supply deck. At the start of your turn remove one card from the supply from the game. Aim to finish the game with at least 32 victory points.
Create a 23-card supply deck. At the start of your turn remove one card from the supply from the game. Aim to finish the game with at least 26 victory points and at least 9 Attacks.
Create a 23-card supply deck. At the start of your turn remove one card from the supply from the game. Aim to finish the game with at least 27 victory points and at least 8 Structure.
We aim for the very best quality print. Our cards are poker sized cards (MTG) with a matt surface. All card illustrations were created by the game author with the assistance of AI tools.
Batiste & Jonathan Bieler | 2023 | Card illustrations | Icons by Delapouite | Contact